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View Full Version : Vault of Archavon - Opened!!!


biglad
10-13-2009, 11:17 AM
Hiya all,

After 2 days of coding/testing/recoding/testing/etc.

We have fixed VoA teleporters :)

To enter VoA your faction has to be in control of WinterGrasp, goto the teleporter just out side VoA and use it, this will send you the other side of the invisible wall.

As this is a faction bases instance there is no way to get a mixed faction group inside.

ANY group inside VoA with a mix factions will be jailed and remain jailed until all achivments have been purged from these characters and or any gear collected from VoA. The only way to get a mix faction group in VoA is to cheat!! Im sorry this needs to be said but there are a few people that will always try and cheat the system.


Now go enjoy VoA :) (if your faction can)


Also on a side note semi related to this, WinterGrasp now fully works both factions can buy & use seige weapons/vehicals, so make sure u go and fight for your faction, VoA is a UBER DROP place!!

gforcegunn1
10-13-2009, 11:34 AM
Questions:
1. Is summoning a player from the opposite faction allowed from inside VoA?
2. How is the horde ever going to get thru the invisible wall when the alliance controls the keep to capture the relic ? :P

biglad
10-13-2009, 05:48 PM
as it asy NO MIXED GROUPS!!!!!! thast means no mixed groups

and everything for WG is being fixed.

gforcegunn1
10-13-2009, 06:48 PM
Big u have done a great job fixing the teleporters but pls try to understand me. Like i said before, the faction which is on offense cannot capture the the wg because of the invisible wall. Pl cannot reach the relic. Here (http://www.youtube.com/watch?v=_bBB2WJIH_k) is a movie (skip the beginning and go to 2;30min ) which shows how the offensive team destroys the door which is leading to the relic. The door which is the invisible wall in our case cannot be destroyed and therefore the offensive team cannot capture the keep.

biglad
10-14-2009, 06:56 AM
Questions:
1. Is summoning a player from the opposite faction allowed from inside VoA?
2. How is the horde ever going to get thru the invisible wall when the alliance controls the keep to capture the relic ? :P

iv said it will be fixed soon give me time lol

biglad
10-14-2009, 09:28 AM
As i said we are fixing it.

The WinterGrasp Fortress Castle now has its door and the relic works

so go enjoy people

biglad
10-14-2009, 09:52 AM
also alot of WG vehical updates done today

WG is about 98% now, just a few very small things to fix :)

Dranath
10-14-2009, 11:53 AM
good job well the functionality 2 details remain in wg one of witch is the siege shops and turets / but if relic works its all good

biglad
10-17-2009, 10:03 AM
everything should work perfect now, its hard alot of updates today (these new fix's will come with next restart of the server)

biglad
10-18-2009, 08:30 AM
yeap everything is correct now :) enjoy fully working WG :)

cypy
10-18-2009, 04:53 PM
not really big
the cannons / tanks shouldnt be spawned all over the map
you are supposed to get them from workshops after the battle begins and after you have the rank to pilot them