biglad
09-28-2009, 08:12 AM
*If our target of choice is attacking a player, only attack our target if we are friendly towards that player.*Only regenerate quickly if polymorphed.
src/game/Creature.cpp (http://bitbucket.org/Azrael/mgacore2/src/a9ac8ecbba97/src/game/Creature.cpp) (8 lines added, 9 lines removed)
src/game/Unit.cpp (http://bitbucket.org/Azrael/mgacore2/src/a9ac8ecbba97/src/game/Unit.cpp) (6 lines added, 3 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/a9ac8ecbba97/)
src/game/Creature.cpp (http://bitbucket.org/Azrael/mgacore2/src/a9ac8ecbba97/src/game/Creature.cpp) (8 lines added, 9 lines removed)
src/game/Unit.cpp (http://bitbucket.org/Azrael/mgacore2/src/a9ac8ecbba97/src/game/Unit.cpp) (6 lines added, 3 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/a9ac8ecbba97/)