biglad
08-25-2009, 07:42 AM
[8403] Fixed cast spell opcode parsing for some cases with additional data. Author: VladimirMangos
src/game/SpellHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/b6d806f7f26f/src/game/SpellHandler.cpp) (20 lines added, 0 lines removed)
src/game/MovementHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/b6d806f7f26f/src/game/MovementHandler.cpp) (10 lines added, 1 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/b6d806f7f26f/)
src/game/SpellHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/b6d806f7f26f/src/game/SpellHandler.cpp) (20 lines added, 0 lines removed)
src/game/MovementHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/b6d806f7f26f/src/game/MovementHandler.cpp) (10 lines added, 1 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/b6d806f7f26f/)