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View Full Version : Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).Move GetDi


biglad
05-16-2010, 04:13 PM
Correct SMSG_INSTANCE_DIFFICULTY structure (fixes raid difficulty display).Move GetDifficulty() in under Map-scope, so it's reachable for map-based functions

src/game/Map.h (http://bitbucket.org/Azrael/mga-wow-core/src/5a60787c8865/src/game/Map.h) (5 lines added, 4 lines removed)
src/game/Map.cpp (http://bitbucket.org/Azrael/mga-wow-core/src/5a60787c8865/src/game/Map.cpp) (1 lines added, 1 lines removed)
src/game/Player.cpp (http://bitbucket.org/Azrael/mga-wow-core/src/5a60787c8865/src/game/Player.cpp) (4 lines added, 0 lines removed)


More... (http://bitbucket.org/Azrael/mga-wow-core/changeset/5a60787c8865)