biglad
08-07-2009, 08:37 AM
Fix knockback effect cause the creature's position client-server sync problem - By smellbee Details and comments on this patch found here: http://www.trinitycore.org/forum/project.php?issueid=4689
src/game/DestinationHolderImp.h (http://bitbucket.org/Azrael/mgacore2/src/f86476eb503d/src/game/DestinationHolderImp.h) (7 lines added, 4 lines removed)
src/game/TargetedMovementGenerator.cpp (http://bitbucket.org/Azrael/mgacore2/src/f86476eb503d/src/game/TargetedMovementGenerator.cpp) (3 lines added, 1 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/f86476eb503d/)
src/game/DestinationHolderImp.h (http://bitbucket.org/Azrael/mgacore2/src/f86476eb503d/src/game/DestinationHolderImp.h) (7 lines added, 4 lines removed)
src/game/TargetedMovementGenerator.cpp (http://bitbucket.org/Azrael/mgacore2/src/f86476eb503d/src/game/TargetedMovementGenerator.cpp) (3 lines added, 1 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/f86476eb503d/)