biglad
08-04-2009, 05:23 AM
*Update zone for players after adding to map. - by VladimirMangos*Skip instance loading for player with flypath/on transport.
src/game/BattleGroundAV.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/BattleGroundAV.cpp) (1 lines added, 1 lines removed)
src/game/MovementHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/MovementHandler.cpp) (3 lines added, 0 lines removed)
src/game/Player.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/Player.cpp) (7 lines added, 7 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/c7171c07a9a9/)
src/game/BattleGroundAV.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/BattleGroundAV.cpp) (1 lines added, 1 lines removed)
src/game/MovementHandler.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/MovementHandler.cpp) (3 lines added, 0 lines removed)
src/game/Player.cpp (http://bitbucket.org/Azrael/mgacore2/src/c7171c07a9a9/src/game/Player.cpp) (7 lines added, 7 lines removed)
More... (http://bitbucket.org/Azrael/mgacore2/changeset/c7171c07a9a9/)