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- *Add NPC 16111 to script npc_training_dummy (this creature is not supposed to move ar
- * merge TC2-5688
- *Missed change
- *Quest - Taken by the scourge by BlackOne *Quest - The Warsong Farms by Thraxx *Gameo
- *Missed changes! >
- *quest: "Long Forgotten Memories" *quest: "A Pawn on the Eternal Board" *World Event:
- *Add ScriptName to GO 185919 and 185921, thanks WarHead
- *GO - Southfury Moonstone script, from SD2, patch by manuel *Fix Auctionhouse CPU usa
- *Cleanup + Fix Linux build by WarHead
- *Fix some typos, by Darkshines *More Fix About NPC dont regenerate HP, by Gyullo
- *Fix 2 possible crashes.
- *Add missing files for CMake/VCproj and ScriptLoader. *Fix a possible crash.
- *Fix a typo. Patch by Thyros.
- *Fix a typo. This fix the compile error. I hope haven't got errors in WIN.
- *Update file THANKS.
- *Add missing end-tags for vcproj.
- * merge TC2-5710
- *Fix some possible crashes.
- *Remove some not needed casts or used correct casts.
- *Ahn'Khalet: GO handling & Prince Taldaram scripting by Tartalo & tlexii*Cleanup, rem
- *Ahn'Khalet: Partial Herald Volazj script, by Tartalo*Check for null pointers in Sele
- Fix compile
- * merge TC2-5715
- * Add two flags for items with no stack limit* Added proper checking of faction based
- Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no
- *Remove some bad SQL data, thanks MrSmite
- *[8508] Not assign boolean value to integer variable, expecting to always be 0. Also
- Fix problems with no stack limit.
- *Fix a modelid issue in world_scripts_full, thanks Demonx
- *Force non-dead mobs that are either: out of combat, or polymorphed, to regenerate at
- *Fix a modelid issue in world_spell_full
- * merge TC2-5723
- *Another regen tweak, by Taliesin.
- *Fix Unit::m_regenTimer so creatures regen health properly, by MrSmite *Partial Utgar
- * AHBot rewritten to cause less lag spikes when checking for bids and when adding new
- *Judgement of Wisdom PPM based, not 100%. By Drevi.
- *Utgarde Keep: Ingvar The Plunderer; event fix, by Taliesin *Shattered Halls: Warchie
- *Hacky fix to Grounding Totem by Themris (better than no fix at all, and very difficu
- *Send channeling start/update packet, converted by Stryker, original by pasdVn
- Fix some Linux build problems
- A few more tweaks for Linux
- *[Fix] fly in Northend without Cold Weather Flying if summoned, by Spp
- * merge TC2-5733
- * Add latest site changes to repo * Tweaks to online shop mainly GM side
- * Add updates to donation system
- *quest 12231 - The Bear God's Offspring, by Destalker *SD2 enum escort faction, patch
- *New damage formula, Hogger will no longer dominate your level 20 characters!
- *Krik'thir the Gatewatcher partial script by Manuel and Gyullo *Ahn'Kahet: Fixes for
- *add 11 new event hooks to the OnEvents system, by Hawthorne
- *Force creatures to choose a new, random model on spawn/respawn *Change the damage fo
- * merge TC2-5738
- * Fix compile error
- * Comment out osme new code, part of it was forgot in a previus commit.
- Backed out changeset: f23e1289e305
- * Compile is borken due to some1 pushing some un tested work, time for a beating in d
- *Add a new modelid function..*Attempt to fix some Linux compile issues..
- * merge
- * merge TC2-5739
- * merge TC2-5740
- *Oops, enum type redefinition is bad!
- *Fix possible crashes.
- *struct, not class (thanks Paradox)
- * Hopefully, MTMaps will only be enabled in release, and not in debug modes (This was
- Wintergrasp: Cosmetic changes + player leave combat when wartime ends
- * Fix CLI commands crashing server * Some code cleanups (if( to if (, etc.)
- * merge TC2-5745
- *Replace a ton of switches with RAND(), and overload RAND() to support up to 16 param
- *Grobbulus - in Inject event, tank is not a target for this spell, by Gyullo*Gundrak
- Fix HandleNpcAddCommand with bad creature ID - patch by SPP
- * merge TC2-5748
- *More logical to cause the damage -after- the fall, not before, lol.
- *Extend and comment the Player::FallGround function, it can now cause damage if requi
- *Wintergrasp: Tenacity fixes by Spp *Better Windows signal handling for services, by
- *Remove some redundant code, and relocate some illogical code.
- *Missed condition, thanks Zor :)
- *Gundrak: GO Handling & Slad Ran script by Tartalo *Cleanup, and don't consider creat
- *Should fix Linux build, thanks Drahy
- *Tried to combine a little too much code here I think :P
- *Should fix a crash, thanks Drahy
- *Some better checks.. don't want to try and store a Unit* in a bool!
- Fix CRLF in 5755 sql
- *Instead of checking getVictim() to determine whether or not to regen health, check i
- *Gundrak: Eck the Ferocious & Gal'Darah, by Tartalo *Implement talent Lava Flows (ran
- * Fix Player getting stuck after teleport, etc. due to high number of achievements -
- * merge TC2-5763
- *Merge [8524] New cell search algorithm implemented. You can now choose differentvisi
- *Fix a crash in boss Svala's script.
- Backed out changeset 5da05b39c3ebCauses crashes on Linux.
- *Fix a problem that freeze the server in boss Eck the Ferocious' script. Maybe this f
- Merge
- *Better method for choosing a random model on respawn (should no longer show opposite
- *Do not regenerate the health of controlled or charmed creatures instantly out of com
- *Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work properly now),
- *Cleanup some scriptname assignments that got a bit messed up in previous commits
- *If our target of choice is attacking a player, only attack our target if we are frie
- *Make sure the target actually has a victim, otherwise checking hostility is pointles
- *Fixes for Slad'ran, Eck the Ferocious and Moorabi by Tartalo
- *Add ".account addon" command, now players can change their account's expansion.
- * Add three tables to player dump: character_account_data, character_glyphs and chara
- * merge TC2-5777
- *Attempt to fix a crash, and sanitize some input.
- * merge TC2-5778
- *The enemy of my enemy is my friend.*Correct some reversed parameter ordering (team a
- * merge TC2-5779
- * Typo Fix
- * Fix another typo
- * Lol more typos - check work plz
- *Fix a crash in boss_svala.cpp + fix build
- * merge TC2-5780
- *Passive targets under attack by players are not ideal targets for hostile creatures,
- * Add a few more tables to pdump
- *Add some error output for improper moveflags on flying creatures.
- *Whoops, typo (creature_template_addon, not creature_addon)
- *Cleanup and attempt to fix some crashes.
- *Friends shouldn't fight friends, even if that means you have to watch your friends k
- * merge TC2-5786
- *Cleanup, add two new functions, attempt to fix arena point flushing for offline play
- *Too many parameters.
- * merge TC2-5788
- *Fix linux build
- *Better support for negatives.
- * merge TC2-5790
- *Proper arena_pending_points update, thanks ogeraisi
- * merge TC2-5791
- * Update AsylumChat to announce in IRC when a BG starts.
- * forgot an include to make new announcer work right, face palms
- *Azjol'Nerub - Register instance script & GO handling for first boss door, by Tartalo
- *Didn't mean to remove that.. there shouldn't be negative values in the data blob, un
- *Better support for signed input. I'm not sure if this will fix anything.
- *Typo fix.
- * merge TC2-5803
- *Proper data blob updating, thanks ogeraisi.
- *Fix typo, and try to avoid killing the dead..
- *Fix sql (semicolon, not comma)
- *Warning/typo fix
- *Warning + linking fix by WarHead*Minor cleanup
- *Gift of the Naaru healing fix (now healing bonus is 1/5th AP, as it should be), by D
- *Always set health to 0 if dead. No exceptions.
- *Set AnzuEncounter only when Anzu is created, to avoid having Anzu dead on spawn, by
- * merge TC2-5805
- *Missed changes O_O
- *New SQL to fix broken data blobs, if any. Must be run manually. *Cleanup, fix some t
- * Temporary fix to permadeath issue.. still uncertain why this was happening at all..
- *Temporary fix to permadeath issue.. still uncertain why this was happening at all...
- *Fix typos(correct script_texts ids).*Add some delete query.
- * merge TC2-5807
- * Attempt to fix the stupid death bug issue, lol who made spells 100% hit on dead thi
- * FIx for NPCs resapwning with 1 HP and then starting to regen HP, shoudl resapwn wit
- * Attempt to fix a crash in AuctionHouseObject::Update()
- * merge TC2-5812
- * Change conditions of assert so *nix is happy compiling.
- Merge
- * merge TC2-5810
- merge
- * Add better check for hitting dead object with spells (ie skinning and players can b
- * merge TC2-5817
- * more checks to prevent deing when in ghost form
- * Allow players to get fishing skillups from fishing in any area, no more "your fish
- * Prevent totems from having random models.
- * Fix Blood Presence / Improved Blood Presence, recent client version changed the spe
- *Fix issue with reset timers of raids and heroic instances, by Taliesin.
- * Some changes to command handlers. Patch by ogeraisi
- * Typo, missed some code in last commit, sorry.
- * merge TC2-5821
- Merge
- * Do not let Seal of Command proc on anything other than a melee swing. * Fix Judgem
- * Update death checks to prevent death in ghost form, this "should" finnaly fix the p
- *Fix possible crashes.
- Fix VC9 Build
- * Fix bug that caused a 100% chance to increase fishing skill on fishing regardless o
- *Merge [8526] Added upper limit for cell search radius, affect max visibility and AOE
- *Merge [8525] Implement glyph 45775, Author: Shendor
- * Implement Spell 6962 by Muhaha & Nevan , based on http://bitbucket.org/panaut0lordv
- *Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and change de
- * merge TC2-5828
- * Allow the initialization of the Wintergrasp OutdoorPvP enviroment to be disabled if
- *Some cleanup.. irritating aura system -_-
- merge
- Updated MGA forum fixes
- Typo in last commit, pointed out by Jackpoz
- * Properly send base reputation to player when RaceMask = 0 but ClassMask isn't. This
- * merge TC2-5830
- * Do not make nonphysical damage spells that use EffectWeaponDmg (like Seal of Comman
- * missed changes to last commit (sorry)
- Fixed typo
- merge
- local merge
- * Force pvp flag on player if assisting player alrdy flagged for pvp
- * Test code to make non-combat pets NON-COMBAT!
- * correct pointer for non-combat pets
- * i must wake up more before coding. fix poitner again LOL
- * Attempt to fix non-combat pets * force PvP flag on player wehn assising other playe
- *merge
- merge
- Backed out changeset: c53dbbc5f9e6
- * Remove test code as it didnt work, stupid non-combat pets
- * merge TC2-5834
- * Fix bug introduced in 5831 that caused certain physical abilities to do no damage.
- * add backed out change agin now its fixed
- * Force pvp flag on player if assisting player all ready flagged for pvp, (exploit fi
- * Fix crash in asylumchat on channel leave
- * Yet another attempt at fixing non-combat pets
- * Seal of Command should not only proc on melee abilities as 3.1.3 sources show
- merge
- * remove some none working code (not needed)
- * Test - Another way to fix non-combat pets
- * fix typo in last push
- * right now hate non-combat pets, lets see if they fixed and just stand there and lo
- * merge TC2-5836
- * Fix exploit with non-combat pets, realy make them not fight, requires DB support se
- * Opps missed an include
- * Fix prevent falling through map when confused (blind/polly/etc.)
- * Test code for freeze on player changing map
- * Some changes to scarlet ghouls script, still needs proper core support to work 100%
- *PetAI update; Pets now start attacking their owners target in defensive mode as soon
- * Fix stop player falling off map or walking throught objects while using ConfusedMov
- * Fix "character freeze on map change" bug due to high number of achievements.
- * Modify .respawn command handler so that it does not work on pets, fixes crash in un
- * Correctly seperate the two blocks of SMSG_ALL_ACHIEVEMENT_DATA , pointed out by w12
- *Blackfathom Deeps - Event: Aku'mai, by Tartalo *Split Personality Achivement, by Des
- * merge TC2-5843
- * Fix compile
- Fix typo
- * merge TC2-5844
- * Fix Glyph of Execution
- * Fix crash caused by calling player functions for a creature.
- * Backout a part of the latest Mangos merge, armor penetration related. Please first
- * merge TC2-5845
- * add a missed line when backing out ArP changes, (it was commented out anyway)
- * merge TC2-5846
- Changes to ReputationMgr::SetReputation that makes grouped reputation gains possible.
- ReputationMgr changes part 2
- *Creature::_IsTargetAcceptable rewrite, should hopefully fix the bugs ogeraisi report
- *Fix a typo in boss_krystallus, by Tartalo
- *Having to cast this seems silly to me. Oh well, farewell, const-ness!
- Implement FACTION_FLAG_SPECIAL(128) for home cities and their northrend representativ
- *Ignore react states in Creature::_IsTargetAcceptable.
- Comment out some as of r5847 deprecated code.
- Fix CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED by doing a check in OPvPWintergrasp::Update
- Merge [SD2]*Minor changes to includes for escortAI and followerAI*Add function Assist
- Never show standing with factions of the opposing team.Minor cleanup in affected code
- Fix a crash in void reaver script
- Log contents of unprocessed tail data if logging is set to debug.
- Remove watch flag (1) from characters that are watching a faction from the opposing t
- * merge TC2-5860
- * Update wintergrasp inline ready for 3.2.x , teleport loosing team to dalaran
- * Revive all dead players after WG ends
- * Fix typo
- * Another typo
- * Better way to check for dead player at end of WG and revive if needed.
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