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  1. *Add NPC 16111 to script npc_training_dummy (this creature is not supposed to move ar
  2. * merge TC2-5688
  3. *Missed change
  4. *Quest - Taken by the scourge by BlackOne *Quest - The Warsong Farms by Thraxx *Gameo
  5. *Missed changes! >
  6. *quest: "Long Forgotten Memories" *quest: "A Pawn on the Eternal Board" *World Event:
  7. *Add ScriptName to GO 185919 and 185921, thanks WarHead
  8. *GO - Southfury Moonstone script, from SD2, patch by manuel *Fix Auctionhouse CPU usa
  9. *Cleanup + Fix Linux build by WarHead
  10. *Fix some typos, by Darkshines *More Fix About NPC dont regenerate HP, by Gyullo
  11. *Fix 2 possible crashes.
  12. *Add missing files for CMake/VCproj and ScriptLoader. *Fix a possible crash.
  13. *Fix a typo. Patch by Thyros.
  14. *Fix a typo. This fix the compile error. I hope haven't got errors in WIN.
  15. *Update file THANKS.
  16. *Add missing end-tags for vcproj.
  17. * merge TC2-5710
  18. *Fix some possible crashes.
  19. *Remove some not needed casts or used correct casts.
  20. *Ahn'Khalet: GO handling & Prince Taldaram scripting by Tartalo & tlexii*Cleanup, rem
  21. *Ahn'Khalet: Partial Herald Volazj script, by Tartalo*Check for null pointers in Sele
  22. Fix compile
  23. * merge TC2-5715
  24. * Add two flags for items with no stack limit* Added proper checking of faction based
  25. Reapply patch about changing modelid_a/h(2) values to modelid1..4, display ids are no
  26. *Remove some bad SQL data, thanks MrSmite
  27. *[8508] Not assign boolean value to integer variable, expecting to always be 0. Also
  28. Fix problems with no stack limit.
  29. *Fix a modelid issue in world_scripts_full, thanks Demonx
  30. *Force non-dead mobs that are either: out of combat, or polymorphed, to regenerate at
  31. *Fix a modelid issue in world_spell_full
  32. * merge TC2-5723
  33. *Another regen tweak, by Taliesin.
  34. *Fix Unit::m_regenTimer so creatures regen health properly, by MrSmite *Partial Utgar
  35. * AHBot rewritten to cause less lag spikes when checking for bids and when adding new
  36. *Judgement of Wisdom PPM based, not 100%. By Drevi.
  37. *Utgarde Keep: Ingvar The Plunderer; event fix, by Taliesin *Shattered Halls: Warchie
  38. *Hacky fix to Grounding Totem by Themris (better than no fix at all, and very difficu
  39. *Send channeling start/update packet, converted by Stryker, original by pasdVn
  40. Fix some Linux build problems
  41. A few more tweaks for Linux
  42. *[Fix] fly in Northend without Cold Weather Flying if summoned, by Spp
  43. * merge TC2-5733
  44. * Add latest site changes to repo * Tweaks to online shop mainly GM side
  45. * Add updates to donation system
  46. *quest 12231 - The Bear God's Offspring, by Destalker *SD2 enum escort faction, patch
  47. *New damage formula, Hogger will no longer dominate your level 20 characters!
  48. *Krik'thir the Gatewatcher partial script by Manuel and Gyullo *Ahn'Kahet: Fixes for
  49. *add 11 new event hooks to the OnEvents system, by Hawthorne
  50. *Force creatures to choose a new, random model on spawn/respawn *Change the damage fo
  51. * merge TC2-5738
  52. * Fix compile error
  53. * Comment out osme new code, part of it was forgot in a previus commit.
  54. Backed out changeset: f23e1289e305
  55. * Compile is borken due to some1 pushing some un tested work, time for a beating in d
  56. *Add a new modelid function..*Attempt to fix some Linux compile issues..
  57. * merge
  58. * merge TC2-5739
  59. * merge TC2-5740
  60. *Oops, enum type redefinition is bad!
  61. *Fix possible crashes.
  62. *struct, not class (thanks Paradox)
  63. * Hopefully, MTMaps will only be enabled in release, and not in debug modes (This was
  64. Wintergrasp: Cosmetic changes + player leave combat when wartime ends
  65. * Fix CLI commands crashing server * Some code cleanups (if( to if (, etc.)
  66. * merge TC2-5745
  67. *Replace a ton of switches with RAND(), and overload RAND() to support up to 16 param
  68. *Grobbulus - in Inject event, tank is not a target for this spell, by Gyullo*Gundrak
  69. Fix HandleNpcAddCommand with bad creature ID - patch by SPP
  70. * merge TC2-5748
  71. *More logical to cause the damage -after- the fall, not before, lol.
  72. *Extend and comment the Player::FallGround function, it can now cause damage if requi
  73. *Wintergrasp: Tenacity fixes by Spp *Better Windows signal handling for services, by
  74. *Remove some redundant code, and relocate some illogical code.
  75. *Missed condition, thanks Zor :)
  76. *Gundrak: GO Handling & Slad Ran script by Tartalo *Cleanup, and don't consider creat
  77. *Should fix Linux build, thanks Drahy
  78. *Tried to combine a little too much code here I think :P
  79. *Should fix a crash, thanks Drahy
  80. *Some better checks.. don't want to try and store a Unit* in a bool!
  81. Fix CRLF in 5755 sql
  82. *Instead of checking getVictim() to determine whether or not to regen health, check i
  83. *Gundrak: Eck the Ferocious & Gal'Darah, by Tartalo *Implement talent Lava Flows (ran
  84. * Fix Player getting stuck after teleport, etc. due to high number of achievements -
  85. * merge TC2-5763
  86. *Merge [8524] New cell search algorithm implemented. You can now choose differentvisi
  87. *Fix a crash in boss Svala's script.
  88. Backed out changeset 5da05b39c3ebCauses crashes on Linux.
  89. *Fix a problem that freeze the server in boss Eck the Ferocious' script. Maybe this f
  90. Merge
  91. *Better method for choosing a random model on respawn (should no longer show opposite
  92. *Do not regenerate the health of controlled or charmed creatures instantly out of com
  93. *Revert 5675/43c0c883c44d back to 4821/9d0967884f0b way (seems to work properly now),
  94. *Cleanup some scriptname assignments that got a bit messed up in previous commits
  95. *If our target of choice is attacking a player, only attack our target if we are frie
  96. *Make sure the target actually has a victim, otherwise checking hostility is pointles
  97. *Fixes for Slad'ran, Eck the Ferocious and Moorabi by Tartalo
  98. *Add ".account addon" command, now players can change their account's expansion.
  99. * Add three tables to player dump: character_account_data, character_glyphs and chara
  100. * merge TC2-5777
  101. *Attempt to fix a crash, and sanitize some input.
  102. * merge TC2-5778
  103. *The enemy of my enemy is my friend.*Correct some reversed parameter ordering (team a
  104. * merge TC2-5779
  105. * Typo Fix
  106. * Fix another typo
  107. * Lol more typos - check work plz
  108. *Fix a crash in boss_svala.cpp + fix build
  109. * merge TC2-5780
  110. *Passive targets under attack by players are not ideal targets for hostile creatures,
  111. * Add a few more tables to pdump
  112. *Add some error output for improper moveflags on flying creatures.
  113. *Whoops, typo (creature_template_addon, not creature_addon)
  114. *Cleanup and attempt to fix some crashes.
  115. *Friends shouldn't fight friends, even if that means you have to watch your friends k
  116. * merge TC2-5786
  117. *Cleanup, add two new functions, attempt to fix arena point flushing for offline play
  118. *Too many parameters.
  119. * merge TC2-5788
  120. *Fix linux build
  121. *Better support for negatives.
  122. * merge TC2-5790
  123. *Proper arena_pending_points update, thanks ogeraisi
  124. * merge TC2-5791
  125. * Update AsylumChat to announce in IRC when a BG starts.
  126. * forgot an include to make new announcer work right, face palms
  127. *Azjol'Nerub - Register instance script & GO handling for first boss door, by Tartalo
  128. *Didn't mean to remove that.. there shouldn't be negative values in the data blob, un
  129. *Better support for signed input. I'm not sure if this will fix anything.
  130. *Typo fix.
  131. * merge TC2-5803
  132. *Proper data blob updating, thanks ogeraisi.
  133. *Fix typo, and try to avoid killing the dead..
  134. *Fix sql (semicolon, not comma)
  135. *Warning/typo fix
  136. *Warning + linking fix by WarHead*Minor cleanup
  137. *Gift of the Naaru healing fix (now healing bonus is 1/5th AP, as it should be), by D
  138. *Always set health to 0 if dead. No exceptions.
  139. *Set AnzuEncounter only when Anzu is created, to avoid having Anzu dead on spawn, by
  140. * merge TC2-5805
  141. *Missed changes O_O
  142. *New SQL to fix broken data blobs, if any. Must be run manually. *Cleanup, fix some t
  143. * Temporary fix to permadeath issue.. still uncertain why this was happening at all..
  144. *Temporary fix to permadeath issue.. still uncertain why this was happening at all...
  145. *Fix typos(correct script_texts ids).*Add some delete query.
  146. * merge TC2-5807
  147. * Attempt to fix the stupid death bug issue, lol who made spells 100% hit on dead thi
  148. * FIx for NPCs resapwning with 1 HP and then starting to regen HP, shoudl resapwn wit
  149. * Attempt to fix a crash in AuctionHouseObject::Update()
  150. * merge TC2-5812
  151. * Change conditions of assert so *nix is happy compiling.
  152. Merge
  153. * merge TC2-5810
  154. merge
  155. * Add better check for hitting dead object with spells (ie skinning and players can b
  156. * merge TC2-5817
  157. * more checks to prevent deing when in ghost form
  158. * Allow players to get fishing skillups from fishing in any area, no more "your fish
  159. * Prevent totems from having random models.
  160. * Fix Blood Presence / Improved Blood Presence, recent client version changed the spe
  161. *Fix issue with reset timers of raids and heroic instances, by Taliesin.
  162. * Some changes to command handlers. Patch by ogeraisi
  163. * Typo, missed some code in last commit, sorry.
  164. * merge TC2-5821
  165. Merge
  166. * Do not let Seal of Command proc on anything other than a melee swing. * Fix Judgem
  167. * Update death checks to prevent death in ghost form, this "should" finnaly fix the p
  168. *Fix possible crashes.
  169. Fix VC9 Build
  170. * Fix bug that caused a 100% chance to increase fishing skill on fishing regardless o
  171. *Merge [8526] Added upper limit for cell search radius, affect max visibility and AOE
  172. *Merge [8525] Implement glyph 45775, Author: Shendor
  173. * Implement Spell 6962 by Muhaha & Nevan , based on http://bitbucket.org/panaut0lordv
  174. *Utgarde Pinnacle: Svala fixes - Fix some crashes, complete ritual code and change de
  175. * merge TC2-5828
  176. * Allow the initialization of the Wintergrasp OutdoorPvP enviroment to be disabled if
  177. *Some cleanup.. irritating aura system -_-
  178. merge
  179. Updated MGA forum fixes
  180. Typo in last commit, pointed out by Jackpoz
  181. * Properly send base reputation to player when RaceMask = 0 but ClassMask isn't. This
  182. * merge TC2-5830
  183. * Do not make nonphysical damage spells that use EffectWeaponDmg (like Seal of Comman
  184. * missed changes to last commit (sorry)
  185. Fixed typo
  186. merge
  187. local merge
  188. * Force pvp flag on player if assisting player alrdy flagged for pvp
  189. * Test code to make non-combat pets NON-COMBAT!
  190. * correct pointer for non-combat pets
  191. * i must wake up more before coding. fix poitner again LOL
  192. * Attempt to fix non-combat pets * force PvP flag on player wehn assising other playe
  193. *merge
  194. merge
  195. Backed out changeset: c53dbbc5f9e6
  196. * Remove test code as it didnt work, stupid non-combat pets
  197. * merge TC2-5834
  198. * Fix bug introduced in 5831 that caused certain physical abilities to do no damage.
  199. * add backed out change agin now its fixed
  200. * Force pvp flag on player if assisting player all ready flagged for pvp, (exploit fi
  201. * Fix crash in asylumchat on channel leave
  202. * Yet another attempt at fixing non-combat pets
  203. * Seal of Command should not only proc on melee abilities as 3.1.3 sources show
  204. merge
  205. * remove some none working code (not needed)
  206. * Test - Another way to fix non-combat pets
  207. * fix typo in last push
  208. * right now hate non-combat pets, lets see if they fixed and just stand there and lo
  209. * merge TC2-5836
  210. * Fix exploit with non-combat pets, realy make them not fight, requires DB support se
  211. * Opps missed an include
  212. * Fix prevent falling through map when confused (blind/polly/etc.)
  213. * Test code for freeze on player changing map
  214. * Some changes to scarlet ghouls script, still needs proper core support to work 100%
  215. *PetAI update; Pets now start attacking their owners target in defensive mode as soon
  216. * Fix stop player falling off map or walking throught objects while using ConfusedMov
  217. * Fix "character freeze on map change" bug due to high number of achievements.
  218. * Modify .respawn command handler so that it does not work on pets, fixes crash in un
  219. * Correctly seperate the two blocks of SMSG_ALL_ACHIEVEMENT_DATA , pointed out by w12
  220. *Blackfathom Deeps - Event: Aku'mai, by Tartalo *Split Personality Achivement, by Des
  221. * merge TC2-5843
  222. * Fix compile
  223. Fix typo
  224. * merge TC2-5844
  225. * Fix Glyph of Execution
  226. * Fix crash caused by calling player functions for a creature.
  227. * Backout a part of the latest Mangos merge, armor penetration related. Please first
  228. * merge TC2-5845
  229. * add a missed line when backing out ArP changes, (it was commented out anyway)
  230. * merge TC2-5846
  231. Changes to ReputationMgr::SetReputation that makes grouped reputation gains possible.
  232. ReputationMgr changes part 2
  233. *Creature::_IsTargetAcceptable rewrite, should hopefully fix the bugs ogeraisi report
  234. *Fix a typo in boss_krystallus, by Tartalo
  235. *Having to cast this seems silly to me. Oh well, farewell, const-ness!
  236. Implement FACTION_FLAG_SPECIAL(128) for home cities and their northrend representativ
  237. *Ignore react states in Creature::_IsTargetAcceptable.
  238. Comment out some as of r5847 deprecated code.
  239. Fix CONFIG_OUTDOORPVP_WINTERGRASP_ENABLED by doing a check in OPvPWintergrasp::Update
  240. Merge [SD2]*Minor changes to includes for escortAI and followerAI*Add function Assist
  241. Never show standing with factions of the opposing team.Minor cleanup in affected code
  242. Fix a crash in void reaver script
  243. Log contents of unprocessed tail data if logging is set to debug.
  244. Remove watch flag (1) from characters that are watching a faction from the opposing t
  245. * merge TC2-5860
  246. * Update wintergrasp inline ready for 3.2.x , teleport loosing team to dalaran
  247. * Revive all dead players after WG ends
  248. * Fix typo
  249. * Another typo
  250. * Better way to check for dead player at end of WG and revive if needed.