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  1. add missing files from last commit
  2. Test push of files to new repo this is due to a header error in old repo after tc mes
  3. just for az, fix win build
  4. fix speed of demolishers
  5. Merge
  6. BuildSystem/Windows: "compress" setting compiler flags into one statement
  7. Small fix for the Flame Tsunami DoT debuff. It isnt perfect yet, correct factions for
  8. BuildSystem/Windows: Add RelWithDebInfo configuration-type (reverts previous commit f
  9. achievement_criteria_data data type 11 is now handled by core team (as its purpose is
  10. BuilSystem: Clean up some small but annoying things from my earlier commits: - return
  11. Aaand, finally, scripting is working. Thanks to Derex for helping with debugging/sugg
  12. Fixed script name for announcer in Trial of the Champion
  13. BuildSystem/Windows: Force creating debug information in Release build if DEBUG is se
  14. Trinichat - Last Phase, we're good to go!
  15. Trinichat Phase 3 (compiles fine, needs to be tested)
  16. Trinichat Phase 2 (does not work yet)
  17. Trinichat add - Part 1
  18. *Fix typo in 9240 sql file *Fix typo in my previous commit Note to self: next time r
  19. Fix typo in world_scripts_full. Closes issue 3367
  20. Fix compile for linux
  21. add MySQL build files to repo, make win compile easier point your cmake gui at this l
  22. Add some SQL files from 333a to 335a repo
  23. MGAWoW 3.3.5a Updates Add files ready to make WG work once again........
  24. Comment out WG code for now, willw ork on this later :)
  25. Core: Fix non-PCH builds - defining SpellScripts before we have the auraApplications
  26. DBLayer:- Implement QueryCallback_2 template for ACE_Future callbacks using 2 paramet
  27. I love you HG
  28. Core: Update Player Limit and Player Security Level variables- Allowed Security Level
  29. Implement ACTION_T_MOUNT_TO_ENTRY_OR_MODEL (43) for creature eventAI.Read doc/EventAI
  30. * Forgotten stack rules for rev f69fb2d3e0, thanks svetilo12* Fix a crash in rev a972
  31. Add support for vehicle scaling based on item level.Requires database data.Fixes issu
  32. Core/Player: Add new function AddItem. Useful in the scriptsystem for custom scripts.
  33. Fix CRLF.
  34. Correct usage of basePoints in various locations
  35. * Fix a crash in Culling of Stratholme* Typo fix from previous rev
  36. Knockback (ex: Thunderstorm) and Jump (ex: Death Grip) effects must instantly interru
  37. Change default settings for OffhandCheckAtSpellUnlearn (new: 1) and MaxArenaPoints (n
  38. Fix seal unleash damage for Seal of Wisdom / Light / Justice / Vengeance
  39. Merge TC
  40. Part one of foxing compile......
  41. Add missing trinichat SQL data
  42. more 335 data
  43. Update to trinichat...
  44. more updates to trinichat to make it work on 335a, damn i really dislike this new win
  45. Fix compile for *nix, woohoo we close to 3.3.5
  46. Core:* add helping methods for manipulating unit's health and use it where applicable
  47. Add LOTS of forgotten users to the THANKS file. I went through the last 5k entries fr
  48. Fix Item - Icecrown Dungeon Melee Trinket (Needle-Encrusted Scorpion), fixes issue #3
  49. Fix crash when using a pool template with an entry > 65535, fixes issue #3632
  50. Typo in previous commit, I apologize
  51. Core: Remove include for ObjectMgr.h from... ObjectMgr.h
  52. Scripts/Ulduar: More work on Flame Leviathan (still WIP)- Add support for shutdown an
  53. Core/scripts: core support for escort Mark V is Alive!Thanks to Schmoozerd from sd2
  54. Core/Cleanup:* move repeating code into separate method for storing locale strings in
  55. Scripts/ToCH: add missing scripts to loader. Thanks galax86@hotmail.it. Closes issue
  56. Scripts: fix area trigger scripts. Thanks yavi. Closes issue #3634
  57. Core/scripts: core support for escort Stinkys Escape!Thanks to Kiper
  58. Core/scripts: proper core support for quest Trolls Is Gone Crazy
  59. Add sql´s in fulls and replace .txt file to .sql in previous commit
  60. Merge 9604-TC
  61. Scripts/Icecrown Citadel: Add script for Deathbringer Saurfang (only missing alliance
  62. Merge 9607-TC
  63. Add some missing strings
  64. fix typo
  65. add missing code for BG/Arena announcers.
  66. update thanks file
  67. WINTERGRASP for 335aConverted from MGA333a for use on MGA335alol this took some workp
  68. init WG
  69. init WG part 2, lol i forgot script load, helps if i wake u 1st where my coffee
  70. rejig WG as its now part script part core, lets hopw this makes it work now add some
  71. add some missing trinichat stuffupdate some trinichat out putstweaks to WG
  72. Add Char Importer AI Add Dal2WG Portal AI Add Mr T AI Add Alison The Sexy Wife AI Add
  73. some AI updates
  74. more AI updates
  75. more AI updates, i need more coffee
  76. updates to more AIs damn ths new system, if it aint broke dont bloody fix it
  77. Buildsystem: Update CMakeLists to use the proper check, not the old one...
  78. Core/Pets: Add forgotten change in revision 9fce5af1e5
  79. Buildsystem: Make options load BEFORE platformchecks, so they are preloaded correctly
  80. Buildsystem: Split out the resultlist from the options, and print it AFTER we've grab
  81. Buildsystem: Make the Readline-test NOT behave like a "callable" macro - Find* functi
  82. *Make EffectHealMechanical, EffectHealPct, EffectHealMaxHealth and EffectHealthLeech
  83. Fixes the huge personal rating gained. Damned typos. Also changes the max rating loss
  84. Buildsystem: Move the test for "hidden" flag NOPCH down a bit so it can override alre
  85. Fixes gossip scripts or points of interests of npc's with a Scriptname assigned to th
  86. *Allow damage shield hits to miss. *Send overkill on damage shield hit. *Correct data
  87. Add HealReceived event for Creature AI to be used in scripts
  88. *Allow SPELL_EFFECT_POWER_BURN(64) to proc with damage.
  89. Merge tc
  90. lol yet more AI updates, lets hope this the last one.......
  91. merge
  92. Merge
  93. update wintergrasp AIs, need testing
  94. fix some linux compile warnings
  95. bring some more AIs up2 date
  96. add some more missing AIsremove some un-unsed includes
  97. * fix 2 more broken AIs, i hopes, WG AIs now 100% :)
  98. possible fix a crash with alison the sexy wife
  99. possible fix for WG spirit guides
  100. add some missing code from client switch to 335a
  101. update WG auto res syste in war time
  102. more updates to WG res system
  103. Core/Players: Don't set instanceId to 0 when player is on transport during loading, t
  104. Core/ArenaTeam: Correct player_divider use in ArenaTeam::GetAverageMMR and add a sani
  105. Core/Spells: Fixed Rune of Cinderglacier removal Closes issue #2105.
  106. DB-Schema/Characters: Store game_event_save.next_start as unix timestamp and remove r
  107. Core/Spells: Fixed Scent of Blood removal SQLs: Fixed typo in previous revision Clos
  108. Cleanup: Some typo fixes, closes issue 3798, thanks tru.bazoozoo and Lopin
  109. Merge latest from tc
  110. Core/Commands: Implement possibility to unbind specific maps/difficulties with .insta
  111. Core/Unit: Fix some health-related calculations by adjusting maximum size to 64 bit i
  112. update to asylumchat
  113. Core/[Mail, WorldPacket]: Pull mail packet handlers out of Mail.cpp into MailHandler.
  114. Scripts/Texts: * fix script texts in various locations (thanks TerrorBringer for the
  115. Core/WorldRunnable: Convert the last part of autobroadcast (interval config) to Trini
  116. Core/ArenaTeam: Add a check to determine if a player is account for an accurate calcu
  117. Core/ScriptSystem: Refactor ScriptMgr::OnPlayerChat to no longer accept a C-style par
  118. Updates to Alison the Sexy Wife's AI
  119. Correct a small typo in last update.
  120. helps if i wake up before coding 335a style NOT 333a, lol im a nab
  121. Updates to more AIs bring them inline with 335a core
  122. i will get these AIs to work on 335a, it will not defeate me!!!!
  123. lets see if im awake now, does it work lol
  124. Core: Fix some warnings: - enumeration value ‘X’ not handled in switch - unused param
  125. Core/Dungeon Finder: Multiple changes - Code Style - Explicit removal of the proposal
  126. Core/Dungeon Finder: Change all debug msgs to error.
  127. Core/DBLayer: Converted player login queries into prepared statements Core/DBLayer: A
  128. Core/DBLayer: Correctly print relevant mysql prepared statement creation error to giv
  129. Buildsystem/Compilers: Adjust buildfiles slightly: - Set SSE2 compile-flags only when
  130. Scripts/DB_Scripts: enable DB scripts to use CHAT_MSG_RAID_BOSS_WHISPER (42) as chat
  131. Core/ConditionMgr: small cleanup, small fix
  132. Adding "Stable" tag for r33dc0784b31f (9916), was tested thoroughly on a 1000+ realm
  133. Core/Commands: Implement command for adding (completing) achievements
  134. Core/Arenas: * Fix handling of Arena.ArenaStartPersonalRating * Correct some typos fo
  135. Core/Scripts: Small, insignificant cleanups
  136. Core/: Fix warnings
  137. Core/Dungeon Finder: Check if system is enabled in some functions before doing anythi
  138. Merge latest TC
  139. * part one of core fix after yet another TC screw up!!!
  140. * part two of comiple fix, WOOHOO it compiles, now to fix the crash problems LOLthe j
  141. More AI U-pdate for Alison, why oh why did i make wife in game, causing me much pain
  142. told ya it wouldnt defeate me, more AIs working, MUHAHAHAHA!
  143. more AI updates,, woohoo just a few left now
  144. fix some typos, camn i picked wrong time to quit smoking!!!
  145. yet more AI updates.....
  146. yet even more AI udpates, this is last for today, 12 hours solid is enough!!!!!!!!
  147. local merge
  148. update WG portal AI
  149. fix crash bug with kiramtha's AI
  150. test of zelenka's new AI
  151. Core/Player: Fixed client crashes at login (issue introduced in revision 1c33354f20)
  152. Scripts/Spells: move implementation of some spells into scripts.* 41337 Aura of Anger
  153. Core/Items: Implemented trading soulbound loot itemsCore/DBLayer: Converted more more
  154. Core/ConditionMgr: only send special error msg if condition failed
  155. Core/Object: Add an assert in Object::RemoveFlag to help explain the crash introduced
  156. Core/Item: This ought to fix the crashes introduced in r2969543fa5
  157. Core/Items: Corrected logic in Item::CanBeTraded, fixes mailing and guild banks
  158. Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff* add union into
  159. Merge from TC
  160. update to zelenka's AI, stop him ripping you for got 2 MGA tokens when u exchange for
  161. Scripts/Icecrown Citadel: Fixed coldflame damage Closes issue #3569. Closes issue #3
  162. Merge
  163. Fix crash in IRC link when looking up chars
  164. hopfully fix crash bug with calling online players function from IRC
  165. Core/Spells: Fixed damage boost part of Elemental OathCloses issue #4086.
  166. fix crash bug in trinichat getting online players, temp dissabled feature use oracle
  167. Merge from TC
  168. Core/Players: This should fix crashes related to trading soulbound itemsUpdates issue
  169. Core/Commands: Fix a crash in .account onlinelistFixes issue #4176
  170. BuildSystem: Use correct variable-name for the SQL-installationCloses issue 4163
  171. Core/DBLayer: Fix a memory leak in Field class, properly clear buffer before repopula
  172. Core/DBLayer:- Rewrite KeepAlive method for DatabaseWorkerPool. Use mysql_ping instea
  173. Core/DBLayer:- Fix another pesky linux specific compile error. (Thanks to Derex/Aokro
  174. Merge TC-10052
  175. Core/DBLayer: Return proper connection handle from DatabaseWorkerPool::GetConnectionU
  176. Core/Opcodes: Re-enable error log for received opcodes marked as not allowed
  177. Core/DBLayer:- Rewrite Field class to be able to store both binary prepared statement
  178. Core/ConditionMgr: added placeholder for CONDITION_GUIDrenamed targetOverride to invo
  179. Core/ConditionMgr: revert CONDITION_GUID, can not be coded in current system without
  180. Core/InstanceSaveMgr: Statically define ResetTimeDelay as class member instead of red
  181. Core/Spells: Fixed power burn effects showing mana restored to casterCloses issue #40
  182. Core/DBLayer:- Fix memory leak introduced in previous rev- Fix linux compile, thanks
  183. Fix compile.
  184. SQL: Add SQL data from previous commit to world base
  185. Core/Maps: Fix crash in ExistMap, fixes issue 4115
  186. Buildsystem: Set revision.h as a required dependency build before building game, shar
  187. Tools/Mapextractor: Output each processed map to a separate line (more output) - than
  188. SQL: Correction on filename, adhere to standards __.sql
  189. Tools/Vmap3Assembler: Clean up vmap3-assembler (patch by dasblub/lynx3d) - drop dead
  190. Core: Generic cleanup (tab2spaces/whitespace removal)
  191. Core/Commands: Fix a crash in .gm list
  192. Core/Scripts/SmartAI: add test for TextMgr (temp) Core/CreatureTextMgr: added basic c
  193. Core/Commands: Fixed crashes in .ban info and .ban list
  194. Core/Dungeon Finder: Add lfg state to know if a player is using lfg or lfr - Do not a
  195. Merge TC-10074
  196. Core/Dungeon Finder: Add support for dungeon cooldown and luck of the draw spells
  197. Core/Dungeon Finder: Allow 1 member groups
  198. Core/Dungeon Finder: Fix a typo in 2a4986d5a0 that made server crash Fixes issue 419
  199. Core/CreatureTextMgr: send emote, sound with texts, return duration after chat so scr
  200. Buildsystem: Overhaul of the CMake buildsystem: - utilize CMake for completely genera
  201. Core/DBLayer: Pass connection info down to lower level class MySQLConnection and use
  202. Fix linux compile. Thanks to click, hunshijie and tomkuzyno for spotting the culprits
  203. Buildsystem/OSX: Fix genrevision runtime conditon for generating revision.h (forgot t
  204. Core/Spells: Implemented SPELL_ATTR_EX2_ALWAYS_APPLY_MODIFIERS, fixes Aura Mastery an
  205. BuildSystem: Adjust revision-ID/Hash detections slightly so that it returns the corre
  206. Merge TC-10126
  207. Core/Scripts/Items: Removed unused variable from shadowmourne script (forgot to delet
  208. Core/Spells: Added partial support for Mixology (duration boost) Update issue #4097.
  209. Core/DBLayer: Store MySQL connection details in a struct and print relevant data in s
  210. Core/Group: Send player roles Thanks to Wojta for the info
  211. BuildSystem: Add another revision.h setup "test-clause" (in case someone doesn't have
  212. Core: Fix compile
  213. Core/Spells: * Any offensive mage spell hit will now drop Fingers of Frost charge. *
  214. fix typo, go meds
  215. fix compile for ubuntu32/64 bit after TC merge
  216. Merge TC-10075
  217. BuildSystem: Fix missing variable parameter encapsulation for _BUILD_DIRECTIVE (gcc/x
  218. Core: Fixed compile.
  219. Core: Fix couple of warnings
  220. Core/Dungeon Finder: Fix a typo in 7539ae56e9 that prevented individual players to jo
  221. Core/Commands: added .debug areatriggers -if turned on it will print the trigger id t
  222. Merge TC-10085
  223. Core/Quests: Modified Quest System to support DF quests, the will work at the same ti
  224. Core/Dungeon Finder: Modified LFGMgr to use DF quests to reward. * In this way we wil
  225. Code/ConditionMgr: added condition_NOITEM (26) value1: item.entry value2: 0/1 if 1 it
  226. Core/Battleground: Fix typo
  227. Core/Dungeon Finder: Fix some errors in Join - return Internal error if group/player
  228. Remove const from MySQLConnectionInfo, can't use non const functions in a const struc
  229. Dep/ACE: Upgrade ACE -library to 5.8.3
  230. Core/SmartAI: store event invoker when available, and use it for Invoker targetnote:
  231. Core/Conditions: updated CONDITION_AURA, if Param3 is set true target is tested for c
  232. Core/Conditions/Typo
  233. dep/ace: fix the config-test macro
  234. Core/Chat: Move some protected members of chathandler to public scope so they can be
  235. Core/SmartAI: added SMART_ACTION_SIMPLE_TALK, param1: textID, uses the 'Targets' to s
  236. Core/SmartAI: added option to reset orientation (use ACTION_SET_ORIENTATION with TARG
  237. Scripts/Quests: Fixed quest "They're Alive! Maybe...", patch by erocoloco@hotmail.com
  238. Merge TC-10314
  239. Core/Unit: Clear threat list on units when they die (fix players having aggro on corp
  240. Core/Spells: Enchanting items using a vellum is no longer possible in tradeCloses iss
  241. Core/SmartAI: fixed Gossip Select event
  242. Core/SmartAI: swap menuid/actionid params in GOSSIP_SELECT event- use proper sql ORDE
  243. Core/Groups: Fix issue with raid-leader being removed from group on relog/server rest
  244. Core/Maps: Fix exploit with players changing raid-difficulty and getting no cooldown
  245. Core: Disallow moving currency tokens out of their hidden bag - fix by leak
  246. Merge TC-10330
  247. Minor Update
  248. Core/Spells: Show some SPELL_AURA_MOD_DODGE_PERCENT auras as debufs as expected (patc
  249. Core/ItemHandler: Fix a logic error when checking for gem equipment limits. (Socketed
  250. Core: Use portable ACE-methods to do millisec time-value calculation (patch by Silver