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- merge
- * merge tc2-6734
- * Add more checks for the gmlevel patch in RAsocket.cpp* Allow only GM's with the gml
- * Add missed change from last rev. Allow realmd.sql to run multiple times* without er
- * Comment out adding accounts 1 2 and 3 to `account_access` since it is commented* ou
- * Fix a silly mistake by Sundark.
- Zul'Drak: Improvements in scripts for quest chain The Amphitheater of Anguish. Now th
- Fixed typo in RASocket.cpp
- merge
- * Require all RA use to have -1 (equal power across all realms) to prevent abuse* of
- Zul'drak: Support for quest The Amphitheater of Anguish: Magnataur!.
- Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.Or
- Added missing files
- Fixed some typos
- Remove unneeded typecast
- * Delete now unused "reload npc_option" chat command.
- * Fixed compile.
- * merge tc2-6748
- * FIX compile
- * Possible fix for char create problem in 3.2.2a
- hmmm some more strange merge's
- hmmm some strange merge's
- merge
- Fix Character creation pass 1
- Re-apply Biglad's Trinichat fix
- Hopefuly fix the queue icon for arena's. It should now properly show the faction/aren
- Merge
- * More updates to creature_classlevelstats. By Malcrom.
- merge
- Correct versioning
- merge
- Language.h fix
- [svn] Add Unit::IsWithinCombatDist function to check melee range and spell range (now
- [svn] * fix Compile ( typo in boss_felmyst.cpp )
- [svn] Fix spell 45072: should only affect demons.
- [svn] Add a hack check for spell 42292.
- [svn] * Raise modify scale limit from 3 to 10 for players * Implement immunity totems
- [svn] * DB data for item 28356 and related, and also for 28602, 30317, 28578. source:
- [svn] * Fixed compile from r78 * Fixed: not apply healling bonus to spell 40972 heal
- [svn] * Reverted ACE changes till I have more time to debug, this fixes compile on Li
- [svn] Fix a typo in rev 80. Patch provided by ogeraisi.
- [svn] Script for quest 1719. Patch provided by ckegg.
- [svn] * fixed help for subcommands - source mangos * Renamed accounts column tbc to e
- [svn] * Minor code fixes * Move account related functions from ObjectMgr to AccountMg
- [svn] Fixed a crash in OutdoorPvP*::BuffTeam().
- [svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged with this
- [svn] Add Alar script. Update Magtheridon script. Update Vorpil script. Patch provide
- MGA Site
- More MGA scripts
- MGA sql
- merge
- Temporary revert 6743 commit. I fix this patch across 1-2 days.
- Fixed overkill proc after vanish. by bodompelle
- Fixed spell Spirit Walk. by Ouden
- merge latest: TODO - IMPORT IRC Bot
- * Part one of IRC bot for 3.2.2a
- strange local merge
- * Prep for updates to BG/Arena/Outdoor PvP Systems in 3.2.2a* Phase 2 of IRC bot for
- Fixed double bonus for Hammer of Wrath, already in spell_bonus_data
- Correctly cast rank 2 mana regent triggred effect for 53228 and ranks. by Splinter
- Fixed display Lyana's quest menu. by trazom
- Implement ACHIEVEMENT_CRITERIA_DATA_INSTANCE_SCRIPT. by VladimirMangos
- Fixed some typos
- Fix typo in GO gossipID check for type 10. by NoFantasy
- Fixed unreaded packet spam for CMSG_MOVE_FEATHER_FALL_ACK. by VladimirMangos
- Implemented basic support instance Trial of the Champion. original autor Syntec, thx
- * Add SpellId.h to solution so we can begin to replace id's with more descriptive, *
- * Fix typo.
- Apply code style for my prev. commit and fixed spell anti-magic zone
- Fixed typo
- Temp revert 6724,6726 commits
- Changed the MGA sql struct
- merge
- Import Trinichat Phase 1: TODO - Fix ERROR: SQL: SELECT `gmlevel` FROM `account` WHER
- Fix the trinichat login issue for 3.2.2
- Revert 6776. Do not revert my commits without asking me. Removing a functionality is
- Fix a crash in BattleGroundMgr::BuildPvpLogDataPacket caused by objmgr not finding pl
- * Begin replacing SpellId's with their new variable names.
- * Fix compile.
- * Fix quest "Death's Challenge". When dueling an initiate, you can now attack them. *
- Trial of the Champion: Rewrite of Boss Black Knight script and Raisen Ghoul script.
- Fixed typo.
- merge
- Use of the accepted TOC scripts
- Versioning to MGA format
- Re-add water fix to extractor
- Implement expected combat stop with friendly faction. by VladimirMangos
- Set Wintergrasp disable by default(now unstable).
- Fixed Glyph of Feral Spirit
- Merge
- * missing revs
- add some ref files for 313->322a convertion of mga PvP stuff
- Tag for MGA 3.2.2a release
- * whitespaces
- Merge
- * Add mini backs as extra rewards in 3.2.2a * Add some more ref files that i missed l
- * Add some mossing code from recent 3.2.2a core update, todo check rest
- Format for VC9 file
- Reinsert MGA specific code into Wintergrasp
- Remove Wg reference files ... it's no longer needed
- Fix more MGA bg code
- my last push to this repo, sorry to see u leave az, making new repo
- * Push to new repo
- * Reset rev counter ready for 3.2.2a
- Move to new repo!
- * Fix some creature stats thansk Azrael
- * FIX Defenders Portal in Wintergrasp for 3.2.2a
- * Re-enabled wintergrasp, but the new queueing system does not work have to make own
- * fix more typos, lol some1 must have been drunk
- * Fix a typo
- * more tweaks to BG system
- * Wintergrasp dissabled until new queueing system is coded, stupid blizz
- * add some missing code from merge 313->322a
- * Fix a small typo - we very close to going live now, last stages of testing......
- Merge
- Merge of heads all 3.2.2a code is now active.
- Merge
- * Fix mini tokens being set at end of BGs * Update to asylumchat for 3.2.2a
- Added tag MGA - live for changeset b473d9440c73
- Change ToC scripts to my original conversions
- Merge
- Possible Missile Barrage fix
- * Fix .pvp enter command for 3.2.2a
- * Fix Frostbrood Vanquisher NPC stats
- * Possible fix for char importer
- * better way to fix char importer
- * hmmm try again to fix char importer
- * done fixed it lol
- *Fix Drakarri Colossus event not starting- didn't started if the colossus was spawn a
- Fix Script: add missing initialization. Fixes #216
- Fix Drakarri Colossus: mojo stay passive only if colossus still alive
- merge
- * Merge TC2 6931
- * more creature lvl stats - thanks azrael
- Attempt missing DK teleports
- Merge
- Add missing scripts to world_scripts_full script instance_trial_of_the_champion will
- Update aura system: * Change system logic - unify Auras, AreaAuras and PersistentArea
- *Merge
- *Tabs to spaces*Fix a type in CreatureEventAI.cpp from last rev
- Merge
- * fix a few more NPC stats - thanks Azrael
- * add hash 6d8df7ddb5
- * Merge TC2 6934
- * re sync revs (6938)
- now all aura updates are placed into one packet
- Fix a mem leak.
- * Use pair lists instead of lists in Dispel/SpellSteal effects handlers (prevent ref
- *Implement attribute SPELL_ATTR_NEGATIVE_1 *Remove unneeded hacks from SpellMgr::_isP
- *Correct code in npc_geezleAI which caused assertion fail.
- merge
- * Merge TC2 6940
- *spell_linked_spell entry for Deterrance. Resolves #237.
- *fix spell: Tag Murloc (30877)
- dropped old code, which unused since new visibility system implemented
- Merge
- tc2 81e170930b
- * Make sure that aura is applied on unit before trying to remove it.
- Addition to previous commit.
- Fixed quest Catch and Release, some fixes for Tag Murloc spell.
- * Fix a mistake in boss_satharion script which gave players very usefull auras...
- * add armor output in .npc info
- Fixed typo.
- Removed unnecessary sentence.
- *Merge after backout.
- Resolves #259 fixed crash, caused by incorrect cell_id generation
- * Fix a typo in spell id number - thanks to Visagalis for pointing this out.
- * Add support for base armor values in creature_classlevelstats. * Change the table s
- * Aaaaand, the SQL for the last commit. All done by Malcrom
- * Add support for .gobj target to output phaseMask * Thanks to Aokromes for the origi
- Merge
- Merge
- Do not compute incoming time for self casts.
- Fixed spell 44401 (Missile Barrage). Thanks to QAston.
- *Make sure that any aura (in case of aura remove linked auras for example) won't surv
- * Fix crash when there's no creature_classlevelstats entry for a creature level. * Al
- First part of renaming sql update files which did not respect Trinity standard. Moved
- Fixes Issue #153. Earth Shield should not proc from positive spells. So flag PROC_FLA
- Fixed typo.
- Closes #292. Updates flag respawn timer from battlegrounds and updates max score and
- Zul'Drak: Trying to fix some crashes.
- Second part of sql files renaming not following Trinity standard. Update world.sql to
- Merge
- Fic build after last merge
- Fix character sheet showing wrong values for weapon dependant damage mods
- Merge
- Fix Stealth Detection formula (Stealth auras are based on player level)
- Fix CRLF.
- * Fix CRLF.
- * Merge.
- * Merge.....
- * Remove duplicate DELETE FROM transaction in Player::DeleteFromDB for character_ques
- * Removed a lot of unneeded tags.
- two more duplicate DELETE FROM in Player::DeleteFromDB
- Gnomeregan: Implemented Blastmaster Emi Shortfuse Event.
- Fixed typo in FollowerAI.
- Merge
- Refresh all Official scripts
- Sync Revisions
- Set VH bosses as unattackable - script will make them attackable again
- More VH changes
- Issue 322: build BG status packet and send it to player added to BG.
- Issue 62: DK talent Impurity Note that there are probably more of things having just
- Merge
- * Add support for waypoint wisp's level to show the point of the waypoint* Author Kae
- * creature_template.unit_class cannot be 0 - added check for this.
- Merge
- * Remove UNIT_FLAG_OOC_NOT_ATTACKABLE from Zumrah when he enters combat.
- * Tiny cosmetic fix for last two commits.
- * Added sanity check for > 100 waypoints since levels > 100 aren't supported* Author
- * Set creature_template.unit_class to 1 (UNIT_CLASS_WARRIOR) if the value is wrong to
- Fix for Relic of the Earthen Ring quest (spell Totem of the Earthen Ring must be cast
- * Merge...
- Stop aura update packet spam, sorry about that
- Merge
- TEMP - assert(m_appliedAuras.empty()); commented
- * FIx crash bug
- * re-add .pvp enter/leave command
- * prvent use of .pvp command while in jail, (BUSTED KARMA!)
- * Lets hope this fix login problem........
- * merge
- Fixes issue #214 : infinite loop in Maiden of Grief script
- parse CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE opcode in proper way
- * Update structure for SMSG_ADDON_INFO and add some sort of basic handling for incorr
- Merge
- * merge TC2-7048
- * Remove temp crash fix (it may be fixed now, if not re comment this out)
- * re-add temp crash fix (as its not fixed yet ofc lol)
- New Culling of Stratholme scripts .... WORKING that is. Thanks to johnholiver
- Merge
- Merge
- Fix a mem leak in ObjectMgr::LoadWaypointScripts(), http://pastebin.com/f701c1e11
- Fix 2 mem leakz. I pasted my log if you don't mind: ==26756== 563,120 bytes in 70 b
- Fix again memory leaks in CreatureGroupManager::LoadCreatureFormations() my log: ==
- * unsigned char -> uint8.
- Dustwallow Marsh: Implemented improvements in scripts to make quest "What's Haunting
- Dustwallow Marsh: Implemented basic support for quest "Cleansing Witch Hill" (11183).
- Fixed typo.
- Merge
- * Re-add auto join for world (no spam now) * FIX compile
- some changes into grid relocations, cleanupplayer with incorrect coordinates wouldn't
- Merge
- * Merge TC2-7056
- More script cleanups
- Remove inconsistency in files that we didnt touch (merge errors)
- * Fix a crash in logging part of [7048].
- Merge
- Merge
- * merge TC2-7062
- Update gossip_menu_option data by Maximius.
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